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This is the list of all monster types that you will encounter during the game, the amount of experience received for defeating them, and the items that they may leave behind when they die. Not all monsters will drop an item every time, and for those that drop multiple items, some are dropped more or less frequently than others. Generally speaking, the items listed first are the most commonly dropped.

Monster First Encountered Dropped Items XP Earned Description
Aklorian Warrior Illumina Countryside, King's Road Marble Shard, Healing Oitment 3 XP Standard melee fighter. Humanoid, armored. Attacks with sword. Attacks are easily blocked or dodged.
Deathbringer Illumina Countryside, King's Road Skill Ointment, Marble Shard 2 XP Similar in appearance to Aklorian Warriors, but able to charge up a charged shot with the sword held upright. Attack them while they're charging.
Wolf Knight Illumina Countryside, Nolan's Farm Healing Ointment, Cyantine Eye (Very Rare) 5 XP Bigger and tougher than Aklorian Warriors, with slightly more intimidating headgear.Able to block against incoming attacks, so wait until they drop their shield, or hit them from behind.
Grotesque Illumina Countryside, Parham County Skill Ointment, Aegis Drink 15 XP Big and brutal. Immune to Poison and Stun. Don't get stuck doing a combo against other enemies while this guy's around, or he'll smack you down.Can boost on self to power up attacks.When he's low on health, finish him off quickly, or else he'll self-destruct, causing massive amounts of damage;this is preceded by much shaking, so run away once you see this.
Siege Ogre Beyond Brightwater Beach Jagged Edge Rune Scroll 250 XP Boss battle for Tal. See Walkthrough for details.
Venom Gnat Brightwater Beach, after Ailish joins the party Gnat Stinger 1 XP Minor nuisance. Any hit will kill it. If using a melee fighter, use horizontal strikes for wider targeting. Able to cause Poison after charging up for a dive, but it will only hit you if you stand still. Immune to Slow, Poison and Stun.
Aquaticlaw Brightwater Beach, after Ailish joins the party Brightwater Pearl, Aquaticlaw Shell 5 XP Giant crabs with giant right claws. Their claw attacks are blockable; their body charge attacks are not, but you can see these coming as they back off and raise up their body for a moment beforehand. Concentrate on dodging, then striking, or just use ranged attacks. Immune to Stun and cannot be knocked over unless dying.
Scarecrow Parham County, beside Brightwater Beach after Ailish joins Tal Healing Ointment, Skill Ointment, Brightwater Pearl Immune to Poison. They are animated scarecrows with whirling chains and razors. They cannot obtain damage when they are in the middle of a spinning attack, so you must dodge. Scarecrows take a few seconds to recover after their spin attack, leaving them vulnerable for a short time.
Woluf Southern wilderness Able to Stun opponents. Kill the Pack Master first; they give additional powers to their packmates, such as Haste.
Pack Master Southern wilderness The Pack Master is the alpha of a pack of wolufs, identifiable by its red fur. It is immune to Stun and can Hasten allies. When killed, the remaining wolufs are slowed. When fighting a pack, kill the Pack Master first.
Glue Spider Temple of Shadani-Mo 12 XP Able to swipe opponents and uses ranged attacks to spew a substance that will Slow enemies it touches. The substance remains in a pool on the floor for a time and must be avoided. Immune to Poison, Slow, and Stun status effects.
Impaler Spider Temple of Shadani-Mo 15 XP Able to wipe and Poison opponents. Some of its attacks can break through shields. Immune to Poison, Slow, and Stun status effects.
Arconite Raider Temple of Shadani-Mo Arconites can teleport. Uses melee attacks and can inflict Curse and Weaken status effects.
Arconite Warlock Temple of Shadani-Mo Arconites can teleport. Arconite Warlocks may curse and weaken opponents with a range attack of blue light. It will hunch in on itself as it builds up this attack. When in battle, kill these Arconites first.
Arconite Warrior Temple of Shadani-Mo Arconites can teleport. The Arconite Warrior teleports before delivering a slash. Immune to Weaken and Curse status effects.
Queen Ghara Temple of Shadani-Mo Boss battle for Buki. See Walkthrough for details.
Wolf Spirit Realm of Shadows The Wolf Spirit is an undead wolf anthropomorph. Immune to Stun and Poison, and is able to Hasten their allies by raising its sword above its head.
Bat Spirit Realm of Shadows The Bat Spirit is an undead bat anthropomorph. Therefore it is immune to Poison and cannot be Stunned. It can Poison opponents by peeling off parts of its own rotting flesh and flinging them at opponents in a ranged attack.
Eagle Spirit Realm of Shadows The Eagle Spirit is an undead eagle anthropomorph. Attack from behind to avoid their sword swings. Immune to Stun and Poison status effects, and is able to Weaken opponents.
Farex Lore Realm of Shadows Boss battle. See Walkthrough for details.
War Wyrd Immunity to Stun status effects. Can break through shields with each swipe. Able to Regenerate and Stun opponents. Use ranged attacks, hit-and-run tactics, or combo moves from behind him.
Illusion Master The Illusion Master is a three-headed snake creature capable of Stunning opponents and summoning illusionary Wryds. It is immune to all status effects. When in battle, kill the Illusion Master first; killing Wryds is fruitless because they are illusions and the Illusion Master will only conjure up more.
Wyrd Warlord Immunity to Stun status effects. Can break through shields with each swipe. Able to Regenerate and Stun opponents. Use ranged attacks, hit-and-run tactics, or combo moves from behind him.
Toxic Scribe Uses eye beam ranged attacks. Able to Boost allies' power and summon Shadow Orbs. Immune to all negative status effects.
Hunter-Killer Looks similar to an Arconite in form, and is also able to teleport.
Z 1000 Z 1000 is a robot and therefore immune to all status effects. It may have been modeled after the Aquaticlaw, as it also utilises a charge attack.
Controller 50 XP Controls the Z 1000 robots. Flies above battles and is to high to be affected by melee strikes. By wary of its suicide explosion. It keeps the Z 1000 and Z 2000 robots functioning in battle.
Hunter-Slayer Looks similar to an Arconite in form, and is also able to teleport. Use ranged attacks or combo moves from behind. Avoid long juggling moves, as they may teleport away before the completion of the attack.
Z 2000 Immune to all status effects. It may have been modeled after the Aquaticlaw, as it also utilises a charge attack. Can be defeated by shutting down its Controller.
Extractoclaw 40 XP The Extractoclaw robots were invented for mining and aren't particularly adept at combat and are slow. Like the Z1/2000 droids, they appear to have been modeled after the Aquaticlaw creatures on Brightwater Beach in shape. Immune to all status effects.
Suicide Droid The Suicide Droids appear in numbers and detonate themselves when in proximity to human life forms.
Hunter Shooter Looks similar to an Arconite in form, and is also able to teleport. Use ranged attacks or combo moves from behind. Avoid long juggling moves, as they may teleport away before the completion of the attack.
Z 3000 Immune to all status effects. It may have been modeled after the Aquaticlaw, as it also utilises a charge attack. Can be defeated by shutting down its Controller.
Krenn Boss battle for Elco. See Walkthrough for details.
Hydrogenate Warrior The Hydrogenate creatures can be found in Nassaria's Grotto by Crystal Reef. They are capable of whirling their spears to form a shield and tunneling underground to change locations.
Hydrogenate Myrmidon The Hydrogenate creatures can be found in Nassaria's Grotto by Crystal Reef. They are capable of whirling their spears to form a shield and tunneling underground to change locations.
Crystal Crab Crystal Crabs are the Aklorian counterparts of the Haskilian Aquaticlaw, and can be found in the grotto by Crystal Reef. They utilise the same swipe and barge techniques, but their attacks can inflict a higher level of damage.
Crystal Scribe
Hydrogenate Shaman
Nassaria Boss battle for Ailish. See Walkthrough for details.
Accursed
Pirouette A Pirouette is a scarecrow-like creature. They are disguised by their red hood and their long, chained limbs. They are the Aklorian counterpart to the Illuminan scarecrow. They wear masks with blood running out like tears from their ghost-like masks.
Blood Gnat
Toxiquito Toxiquitos are similar to Venom Gnats, and don't have much HP. However, they are capable of inflicting the Poison status effect. They are found in the Devil's Belch Canyon. 
Myrmidon
Cerberus
Slayer
Abomination
Wyrd Warlord
Horror
Ogre Beyond Brightwater Beach An ogre is a big and ugly creature. They usually appear green, but there was also a brown ogre in the Aklorian Stronghold. They are used as "elite soldiers" by the Aklorians.
Behemoth Boss battle for Tal. See Walkthrough for details.
Elite Illumina Guard
Elite Illumina Archer
Elite Illumina Captain
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